Create a transition
surface between two existing surfaces.
Use SURFBLEND to create a
new surface between existing surfaces and solids. When you blend
surfaces together, specify the surface continuity and bulge magnitude
for the start and end edges.
To create a blend surface
between a surface and a solid
In the drawing area,
select a surface edge subobject and a solid edge subobject.
Specify the continuity and bulge magnitude
for each edge and press Enter.
Commands 3DOSNAP
Sets the object snap
modes for 3D objects.
LIST
Displays property data
for selected objects.
MEASUREGEOM
Measures the distance,
radius, angle, area, and volume of selected objects or sequence
of points.
SURFBLEND
Creates a continuous
blend surface between two existing surfaces.
UCS
Manages user coordinate
systems.
VISUALSTYLES
Creates and modifies
visual styles and applies a visual style to a viewport.
System Variables 3DOSMODE
Controls the settings
for the 3D object snaps.
CULLINGOBJ
Controls whether 3D
subobjects that are hidden from view can be highlighted or selected.
CULLINGOBJSELECTION
Controls whether 3D
objects that are hidden from view can be highlighted or selected.
DELOBJ
Controls
whether geometry used to create 3D objects is retained or deleted.
SUBOBJSELECTIONMODE
Filters whether faces,
edges, vertices or solid history subobjects are highlighted when
you roll over them.
SURFACEASSOCIATIVITY
Controls whether surfaces
maintain a relationship with the objects from which they were created.